The arena organizes attention
Energy, time, and controls appear close to the action. The preserved screenshot shows a real version of the game, with interface and art integrated.
03 / Brasa Arcade
Public betaA family of games made to jump in, understand, and play.
A riff with the energy of an opening round.
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Brasa Arcade brings together Street Brasa, a fighting experience, and Streets of Rage Brasa, a cooperative campaign. The project explores how a recognizable identity can carry across different mechanics.
Build an in-browser gaming experience with fast state readability and clear controls, while leaving room for the project's visual personality and humor.
Energy, time, and controls appear close to the action. The preserved screenshot shows a real version of the game, with interface and art integrated.
1v1 fighting and the campaign are related products, with their own repositories. Exports and builds are not counted as additional projects.
The documentation distinguishes technical beta, tests performed, and pending items on physical devices. Native prototypes are not presented as store releases.
The screenshot above is the selected visual record. Explore the implementation through the repositories listed below.
Two games with documented code and builds, accompanied by test materials. This case presents a historical screenshot of Street Brasa and access to the public repositories to explore the implementation.
The screenshot is from a development version and does not certify the current version's state. The universe is satire and fiction; distribution, rights to visual elements, and balancing follow the limitations noted in the project. There is no audience or revenue data in this case.
In-house project with AI-assisted production. The project documents AI-generated art. The image shown is a screenshot of the game, not a new simulation created for the portfolio.
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